Coding MMORPG
Today’s MMORPGs (Massive Multiplayer Online Role Playing Game) put you in the role of the ruler of an empire of planets, performing quests, or just play sports. Why not have an MMORPG where users type computer code to earn points?
There would be many ways for a player to earn points. A player could attempt to hack into another player’s imaginary "computer". A player that hacks into the "computer" of another player will be able to take all the hacked player’s points away. Other than that, nothing bad would happen to a player that had his or her computer hacked into. Code that deflects attacks can also be written. For each successfully deflected attempt on the player’s computer being hacked into, he gets 10% of the failed hacker’s points.
Code that both hacks and deflects hacking attempts can be sold to other players so they can use it. Players have to spend a certain number of points to get access to the code. The original programmer of the code that is being sold gets to decide whether or not a player that buys the code can view or modify and sell it.
Players can also place bets on the outcome of other players. A player might wish to risk a few points in a bet that a very high-ranking player will get hacked into within the next six weeks.
This idea is a bit of a work in progress and I’m probably won’t actually ever create a game like this because it would be a bit too much work to create a programming language and then an interface to play the game with.
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